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	<title>RETROPEAK by Andreas Sachse &#187; Inventions</title>
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	<link>http://retropeak.com</link>
	<description>Product design, innovation, new concepts, inventions and much more...</description>
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		<title>The importance of gut feeling</title>
		<link>http://retropeak.com/2010/01/30/the-importance-of-gut-feeling/</link>
		<comments>http://retropeak.com/2010/01/30/the-importance-of-gut-feeling/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 23:35:45 +0000</pubDate>
		<dc:creator>Andreas Sachse</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Inventions]]></category>

		<guid isPermaLink="false">http://retropeak.com/?p=101</guid>
		<description><![CDATA[I was reading this very inspiring article at Harvard Business Review the other day (I actually instantly bought the book as well&#8230;one more for the shelf&#8230;).
In the article Roberto Verganti talks about user-centered-innovation and how he disagrees with the approach.
After working with six sigma a couple of years in my previous job, I have sort [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://retropeak.com/wordpress/http://retropeak.com/wordpress/wp-content/uploads/2010/01/six_sigma2.png" alt="six_sigma" title="six_sigma" width="200" height="136" class="alignright size-full wp-image-325" />I was reading <a href="http://blogs.hbr.org/cs/2010/01/how_apple_innovates_by_telling.html?cm_mmc=npv-_-DAILY_STAT-_-JAN_2010-_-STAT0128&#038;referral=00204">this very inspiring article</a> at Harvard Business Review the other day (I actually instantly bought the book as well&#8230;one more for the shelf&#8230;).<br />
In the article Roberto Verganti talks about user-centered-innovation and how he disagrees with the approach.<br />
After working with six sigma a couple of years in my previous job, I have sort of come to the same conclusion. In the Six Sigma scheme the overall (simplified) goal is to move away from &#8216;gut feeling&#8217; and towards data based facts and decision making. As we said to our clients: &#8220;Gut feeling is evil&#8221; :)<br />
In the same manner user-centered-innovation is an attempt by businesses to verify their concepts. By user involvement they hope to create products, services etc. that the users demand.<br />
As much as I acknowledge user involvement in general, it just isn&#8217;t the right approach when what you&#8217;re creating is genuinely an innovative product &#8211; especially if the product fills a yet un-adressed market. In that case you are creating a completely new demand.<br />
And to be honest, I&#8217;d rather follow my own gut feeling than asking several other individuals about their opinion about something they haven&#8217;t yet thought of.<br />
I thank Roberto Verganti for putting intelligent words on this. Looking forward to <a href="http://www.amazon.co.uk/Design-Driven-Innovation-Competition-Radically-Innovating/dp/1422124827/ref=sr_1_1?ie=UTF8&#038;s=books&#038;qid=1264808119&#038;sr=8-1">read his book</a>.</p>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Improve or don&#8217;t</title>
		<link>http://retropeak.com/2009/09/01/improve-or-dont/</link>
		<comments>http://retropeak.com/2009/09/01/improve-or-dont/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 05:42:21 +0000</pubDate>
		<dc:creator>Andreas Sachse</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Industrial Design]]></category>
		<category><![CDATA[Inventions]]></category>
		<category><![CDATA[Product Design]]></category>

		<guid isPermaLink="false">http://retropeak.com/?p=188</guid>
		<description><![CDATA[
When making industrial design products you&#8217;re very likely also trying to innovate or even invent new concepts (unless you&#8217;re solely into &#8217;styling&#8217;). And while that is certainly the goal for many, and although ocassionally you stumble upon some true innovative concepts, in my opinion you’re most likely looking at “micro innovation” or &#8211; more plainly [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://retropeak.com/wordpress/http://retropeak.com/wordpress/wp-content/uploads/2009/09/MagSafe.jpg-150x150.jpg" alt="MagSafe.jpg" title="MagSafe.jpg" width="150" height="150" class="alignright size-thumbnail wp-image-245" />
<p>When making industrial design products you&#8217;re very likely also trying to innovate or even invent new concepts (unless you&#8217;re solely into &#8217;styling&#8217;). And while that is certainly the goal for many, and although ocassionally you stumble upon some true innovative concepts, in my opinion you’re most likely looking at “micro innovation” or &#8211; more plainly &#8211; <em>improvement</em>.</p>
<p>Improvement in products is important, because when you, as a consumer, are replacing a product with a new one, you expect added features &#8211; you&#8217;re looking for that piece of innovation that justifies the purchase. The case is clear when you&#8217;re replacing something that is a commodity: replacing a bicycle is much more fun if the new bicycle has some added feature that the old one didn&#8217;t (e.g. drive belt instead of chain). </p>
<p>And it&#8217;s also why it sucks so much replacing your old laptop with a new one: it&#8217;s fun to feel the added speed when you open your favorite apps to begin with, but very soon you start feeling sorry you spent €2.000 on something that&#8217;s essentially identical to what you had before. Unless it comes with <em>some</em> innovative feature (Apple did it right when they introduced the magnetically attached power cord <a href="http://support.apple.com/kb/HT1630">&#8220;MagSafe&#8221;</a>).</p>
<p>I really don&#8217;t believe in new products that just look better and don&#8217;t bring any improvement to what the product needs to do and to the people using it (unless what you’re replacing is <a href="http://en.wiktionary.org/wiki/fugly">fugly</a>). So basically: Improve your products or don’t sell any!</p>
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		<item>
		<title>Leverage the potential of your ideas</title>
		<link>http://retropeak.com/2009/06/12/leverage-the-potential-of-your-ideas/</link>
		<comments>http://retropeak.com/2009/06/12/leverage-the-potential-of-your-ideas/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 22:15:19 +0000</pubDate>
		<dc:creator>Andreas Sachse</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Industrial Design]]></category>
		<category><![CDATA[Inventions]]></category>
		<category><![CDATA[Product Design]]></category>
		<category><![CDATA[Product Design Companies]]></category>

		<guid isPermaLink="false">http://retropeak.com/?p=107</guid>
		<description><![CDATA[
It&#8217;s a well known fact that ideas that are kept in the drawer never reach their potential. Ideas need to be brought out into the open, discussed, elaborated upon, shown to people, tossed and turned etc. etc. until the idea transforms into a business opportunity, a product, a concept or whatever.
This proces of refining the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.quirky.com" target="_blank"><img src="http://retropeak.com/wordpress/http://retropeak.com/wordpress/wp-content/uploads/2009/06/logo-150x150.jpg" alt="Quirky.com" title="Quirky.com" width="150" height="150" class="alignright size-thumbnail wp-image-166" /></a></p>
<p>It&#8217;s a well known fact that ideas that are kept in the drawer never reach their potential. Ideas need to be brought out into the open, discussed, elaborated upon, shown to people, tossed and turned etc. etc. until the idea transforms into a business opportunity, a product, a concept or whatever.<br />
This proces of refining the raw idea into something usefull is being optimised in a variety of ways. A common buzz concept is crowdsourcing which intend to reduce the risk of creating products that people don&#8217;t really like. Another concept is userdriven innovation which is similar and by no means a new invention &#8211; except maybe in the product design world where designers traditionally have been sitting behind closed doors crafting their designs without any interaction with the end consumer.</p>
<p>One startup that builds on these new concepts is <a href="http://www.quirky.com">quirky</a> which call themselves a &#8217;social product development company&#8217;.</p>
<p>
The idea is brilliant and also very simple: a) submit your idea, b) pay a small fee, and c) let the community (i.e. registered users) decide which product to take into production (they are currently rallying votes for product # 5).<br />
If your idea is chosen, quirky and the rest of the community will help develop, build, and sell the product and part of the revenue goes back to you and other users that influenced the product.<br />
There&#8217;s a lot more to the concept, so go check it out!</p>
<p>It&#8217;s all about sharing your idea, and making money. Excellent concept &#8211; and perhaps one for you to transform to the European market?<br />
Or maybe just submit your 4-year-old-idea-in-the-drawer and make tons of money?</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Everyday improvements</title>
		<link>http://retropeak.com/2009/05/12/everyday-improvements/</link>
		<comments>http://retropeak.com/2009/05/12/everyday-improvements/#comments</comments>
		<pubDate>Tue, 12 May 2009 10:58:46 +0000</pubDate>
		<dc:creator>Andreas Sachse</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Inventions]]></category>
		<category><![CDATA[Product Design]]></category>
		<category><![CDATA[bug list]]></category>
		<category><![CDATA[ideas]]></category>

		<guid isPermaLink="false">http://retropeak.com/blog/?p=71</guid>
		<description><![CDATA[I read an interesting article this weekend. Supposedly Danes are very good at coming up with ideas to solving everyday problems, like the invention of the induction bicycle light Reelight that solves the problem of replacing batteries.
I guess the reason for Danes being good at this, comes from our profound ability to grumble about almost [...]]]></description>
			<content:encoded><![CDATA[<p>I read an interesting article this weekend. Supposedly Danes are very good at coming up with ideas to solving everyday problems, like the invention of the induction bicycle light <a href="http://www.reelight.com" target="_blank">Reelight</a> that solves the problem of replacing batteries.<br />
I guess the reason for Danes being good at this, comes from our profound ability to grumble about almost everything. We love the opportunity to tell how much we hate when this-and-this happens, or how annoying it is when he/she does this etc. etc. It&#8217;s an integrated part of our culture&#8230;</p>
<p>
Luckily this can actually be turned around to something positive. In product design a well known tool is the &#8216;bug list&#8217;: every time something annoys (or &#8216;bugs&#8217;) you, you write it down on the bug list. Whether you have the list on you or your just taking a mental note and writing it down later is not important (as long as you don&#8217;t forget it). The important thing is the reflection itself, and the effect it has: a) it makes you feel good to delve in the fact that you are annoyed and are able to pinpoint exactly what annoys you :), and b) it gives you a list of ideas that each could develop into an invention or a new product.</p>
<p>
And since we are very good at being annoyed, it is quite easy to come up with a long list of things that need improvements &#8211; from door knobs to bicycle locks.</p>
<p>
Who knows, maybe one of your &#8216;bugs&#8217; might actually be something worth exploring further (if you live in Denmark there is a lot of help to find at <a href="http://www.opfind.nu">www.opfind.nu</a> on how to take your ideas a bit further).</p>
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